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Company Of Heroes 2 British

06.02.2020 

'Allows your infantry (infantry Sections, Royal Engineers, Airlanding Officers, and Commandos), to pick up PIATs and Bren guns from weapon racks. The Bren is a powerful light-machinegun best used at long range PIATs are a rather short-ranged, but decent anti-tank weapon.' Typically, the Bren will be the upgrade you focus on. PIATs are good, but only as support anti-tank source. You are typically better off investing in true anti-tank sources and then investing in PIATs to support them. Commandos and Airlanding Officers get special versions of Brens which allow them to fire on the move, and have better damage when stationary compared to the Brens that regular infantry have. Dropped Brens of any kind automatically default to the Infantry Section version of the Bren.

  1. Company Of Heroes 2 British Forces
  2. Company Of Heroes 2 British Review

Tips from COH2.ORG! The Bren has similar stats to the Grenadier LMG 42. The PIAT deals 120 damage with a penetration and has 110/120/130 Penetration.

It also deals deflection damage, so fear not, even if your PIAT doesn't penetrate, it will still deal damage. Stats from COH2.ORG.

Company Of Heroes 2 British

'Unlock 1 howitzer with each progressive tech-up. Good at denying an area to the enemy.

Good long range support. Must be called in with the commander abilities Concentrated Fire or Perimeter Overwatch, or by Infantry Sections,the 55. Cal Sniper at VET 1,or the Forward Assembly.'

Use this ability before a retreat or after a flank to discourage enemies from staying in a position. Tips from COH2.ORG! The Airburst shells and normal shells both deal 160 damage. The airburst shells have a bigger AOE, making them stronger against OKW HQ trucks however. Stats from COH2.ORG.

'The vehicle will move faster than its rated speed. Can only be used once before needing to be reactivated by Royal Engineers through repairs. Requires Hammer and a love of drift races.' Use for anti garrison purposes when upgraded with a flame-thrower. The Vickers upgrade's suppressive burst ability will almost instantly pin enemies in the open, as well as quickly suppress enemies in yellow cover.

Company of heroes 2 british forces

Use this ability to support your Vickers HMGs that are in danger of being overrun. Tips from COH2.ORG! 200 Hitpoints,allowing it to take a hit from most AT sources and allows you to react and reposition if fully repaired. It has 50% increased damage against snipers. Stats from COH2.ORG. 'New advancements in British Engineering find that holding onto your helmet significantly decreases the risk of untimely death from fire, artillery, tanks, machine guns, grenades.'

Put Infantry inside to unlock its Artillery fire ability,or put it next to a Forward Assembly. This ability has longer range than all axis mortars. Tips from COH2.ORG! Firefox taking a lot of memory card. It has 45 range on direct fire,which means all anti tank guns can safely hit it without going into its death lazer range.

However,its Death Rain ability has longer range than all mortars,and only the Ostheer Mortar Halftrack and OKW Infantry support gun barrage can outrange it. It has 1,000 hitpoints without brace. Stats from COH2.ORG. 'Allows your Sniper to throw down a smoke flare, which alerts your base howitzers to begin a barrage of the target area. This ability has longer throwing range than the infantry section version.' Beware of a counter sniping Ostheer sniper,and indirect potshots from the LEIG. Remember to jump from cover to cover to keep your camouflage.

Ensure that you have him well-microed. Tips from COH2.ORG! 82 hitpoints allowing him to survive a direct hit from most explosive sources,just like the ostheer sniper.

His VET 1 StunShot Ability has 1,000 penetration,which means no vehicle can avoid being critted by this ability. It stuns assault guns,turret locks turreted vehicles,and gives light vehicles engine damage. Stats from COH2.ORG. 'Gain resources over time from a wrecked vehicle. Only available to Royal Engineer Salvage Teams.' They(Heavy Engineers) repair as fast as sturmpioneers with a sweeper,and their Explosive ability can clear obstacles/blow down walls. This includes even the annoying bushes that prevent certain buildings from being used to their full potential (looking at you munnition house on Kholodny Ferma).

Company Of Heroes 2 British

Salvage engineers salvage a certain amount of resources ranging from Manpower, Munitions, and Fuel from wrecks depending on the health of the wreck and the type of wreck. Tips from COH2.ORG! With the Heavy engineer upgrade from Anvil specialization,they gain 2 armor on top of veterancy received accuracy bonuses,which makes them one of the hardiest squads in the game. However,their movement speed is also halved when they engage in combat. The Vickers LMG they receive is the same as the BREN LMG.

This LMG doesnt take up a weapon slot,either,so you can add two more weapons for even more firepower. VET 1 COVER bonus:-30% cooldown,+50% reload speed Stats from COH2.ORG. 'The tank will move faster than its rated speed. Can only be used once before needing to be reactivated by Royal Engineers through repairs. Requires Hammer Tactics and a love of drift races.' Very slow, so be conservative with it. Compensates with a very high amount of accuracy vs.

One of these with an AT gun or two backing it up makes for a very formidable midgame force. Tips from COH2.ORG! Only has.1 more acceleration than a King Tiger,Combined with weak easily penetrated armor(160) and 640 hitpoints(4 Shot kill from all anti tank guns) Stats from COH2.ORG. 'The tank will move faster than its rated speed.

Company Of Heroes 2 British Forces

Can only be used once before needing to be reactivated by Royal Engineers through repairs. Requires Hammer Tactics and a love of drift races.' Low rate of fire, but has a very high alpha strike with tulip rockets.

Use a command vehicle to circumvent this. Use this tank as a 'sniper.'

It can load huge amounts of damage in a short while with its Tulip Rockets but falls off with its main gun when compared to other dedicated tank destroyers. Tips from COH2.ORG! Tulip Rockets deal 240 Damage each,have 280/300/320 penetration, with 33% damage on a non penetration.The main 17 pounder cannon deals 200 Damage(The same as a VET 0 jackson) with 210/240/260 Penetration with a 10 second reload at vet0. At vet 3,it deals 280 damage with the 17 pounder main gun. Stats from COH2.ORG.

'The tank will move faster than its rated speed. Can only be used once before needing to be reactivated by Royal Engineers through repairs.' Has very high speed, good penetration, good anti-vehicle, good anti-infantry, and good range. Use this tank to hardcounter enemy medium tanks (excluding the Panther).

Its acceleration becomes godlike at higher veterancy levels. Tips from COH2.ORG! 160 Damage, 170/190/210 Penetration,6 second reload.

Like the Cromwell,it has similar performance maneuverability wise to an M10 Wolverine when fully accelerated,making it one of the fastest tanks in the game on top of all its firepower. Stats from COH2.ORG. This ability allows your Royal Engineers to upgrade to 'heavy engineers.' They gain a very large armor bonus, a vickers k machinegun, and much better repair speeds, at the expense of movement speed when in combat.! Gives engineers 2 armor, which is more than shock troops have (1.5).

This ability is great for an emplacement heavy build to support your teammates. Your Royal Engineers won't be moving anywhere fast, but they will be able to maintain a large amount of structures and vehicles thanks to their repair speed. Engineers with 2 lmgs before being upgraded will still get an lmg, giving them 3 lmgs. Tips from COH2.ORG! The Vickers LMG they receive with their upgrade has similar stats to the Grenadier LMG 42 and Bren Light machine gun. Stats from COH2.ORG.

'The tank will move faster than its rated speed. Can only be used once before needing to be reactivated by Royal Engineers through repairs. Requires Hammer Tactics and a love of drift races.' Use it to burn down Pak walls,or OKW concentrations. Can take a pounding thanks to its large HP pool. Also has a fairly powerful main gun, compared to that of other mediums.

Use it as a meatshield for your true damage dealers, such as the Firefly. Tips from COH2.ORG!

1,400 hitpoints. 105/120/135 Penetration on the main gun with half the damage of a normal Churchill at 80 damage on penetration. Stats from COH2.ORG. 'Throws a light smoke grenade that acts as yellow cover,not real smoke. Unlocked at Vet 1.'

Can cloak in cover for some nasty ambushes or sneak flanks. Tips from COH2.ORG! High damage at range out of their passive sprinting ambush. The commando Gammon Bomb 'satchel' has a 1 sec timer and 120 damage unlike the 3 second timer 200 damage Infantry section gammon bomb,but this still makes it MUCH more effective vs non static targets thanks to its short timer. It can also be thrown from camo for even nastier ambushes. Stats from COH2.ORG. 'The tank will move faster than its rated speed.

Can only be used once before needing to be reactivated by Royal Engineers through repairs. Requires Hammer Tactics and a love of drift races, though I don't know why you would need to have one of these in your racetrack.' Get closer to have a higher accuracy barrage, but make sure you note the below note.

Company Of Heroes 2 British Review

The sexton combined fire ability from the Valentine does not remove or reduce the cooldown for the barrage on a sexton that just fired, unlike the Ostheer Artillery Field officer. Keep that in mind. Tips from COH2.ORG!

A very fair 160 damage compared to the Priests 200,in addition to having half the AOE of the Priests 105mm. The Sexton has the lowest range of any 'heavy' artillery vehicle or piece in the game. Stats from COH2.ORG.

'The tank will move faster than its rated speed. Can only be used once before needing to be reactivated by Royal Engineers through repairs. Requires Hammer Tactics and a love of drift races.' Uses the IR halftrack style detection ability. It has a respectable gun,but try not to use it in combat,but more as an observation unit. Tips from COH2.ORG! 80/100/120 penetration on main gun,80 damage on penetration.

This vehicle can 'crush' infantry, but is not recommended due to its fragility. Stats from COH2.ORG.